You have just roqueted another ball (Red for "roqueted"), and picked
up your ball (Yellow for "your"). You now must place the Yellow ball
in contact with the Red ball, and take two shots: the croquet shot, and
a continuation shot. Here is a step-by-step process for setting up
your croquet shot.
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I Want to Leave Red Here
And Send Yellow Somewhere |
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This is called a "Take Off" Croquet |
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1. Place Yellow Beside Red (this determines that Red stays
there)
Figure out the direction you want Yellow to
travel (T for "travel").
Place Yellow beside Red such that the line
joining their centers is perpendicular to T.
Make sure that Yellow is touching Red.
2. Line Up Direction of Swing (this determines the direction
Yelllow will go)
Swing along the line (S for "swing") about
ten degrees towards Red.
Note that you hit Yellow a little off center
of the back of the ball.
If you swing less then ten degrees, Red will
not shake, and you will have committed a fault.
If you swing more than ten degrees, Yellow
will travel to the other side of T, and not go where you want.
3. Address Yellow
Normal stance: mallet upright, eyes
directly over the back of Yellow.
Normal grip: your hands where they are
the most comfortable.
Normal swing: don't forget to follow
through.
4. Strike Yellow (this determines the distance Yellow
will go)
Only hard enough to send Yellow the distance
you want, since no energy is going into Red. |
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I Want to Send Red Somewhere
And Leave Yellow Here |
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This is called a "Stop Shot" Croquet |
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1. Place Yellow Behind Red (this determines the
direction
Red will go)
Figure out the direction you want Red to travel
(T for "travel").
Place Yellow behind Red such that the line
joining their centers is T.
Make sure that Yellow is touching Red.
2. Line Up Direction of Swing (this determines the direction
Yellow will go)
Swing along the line (S for "swing") that
is the same as T.
Note that you hit Yellow a little off center
of the back of the ball.
If you swing less then ten degrees, Red will
not shake, and you will have committed a fault.
If you swing more than ten degrees, Yellow
will travel to the other side of T, and not go where you want.
3. Address Yellow (this determines that Yellow stays
there)
Far stance: mallet rocked back, eyes
well behind the back of Yellow.
Normal grip: your hands where they are
the most comfortable.
Short swing: all wrist with no follow
through.
4. Strike Yellow (this determines the distance Red
will go)
Only hard enough to send Red the distance
you want, since all the energy is transfered from Yellow. |
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I Want to Send Red Somewhere
And Send Yellow Somewhere Else |
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This is called a "Split Shot" Croquet |
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1. Place Yellow Behind Red (this determines the
direction
Red will go)
Figure out the direction you want Red to travel
(red T for "travel").
Place Yellow behind Red such that the line
joining their centers is the red T.
Make sure that Yellow is touching Red.
2. Line Up Direction of Swing (this determines the direction
Yellow will go)
Figure out the direction you want Yellow to
travel (yellow T for "travel").
Swing along the line (S for "swing") that
is halfway between the red T and the yellow T.
3. Address Yellow (this determines that ratio of the
distances Red and Yellow will go)
3:1 -- normal stance, normal grip,
and normal swing.
2:1 -- normal stance, slide one hand
half way down mallet shaft, and normal swing.
1:1 -- close stance, slide one hand
all the way down mallet shaft, hit down about thirty degrees.
1:2 -- very close stance, slide one
hand all the way donw mallet shaft, and hit down about sixty degrees.
4. Strike Yellow (this determines the distance Red
and Yellow will go)
The sum of how hard you would hit each separately
to go the desired distances.
Plus a little bit more to account for the
loss of energy transfer.
Plus a lot more for a "pass roll" (1:2) because
most of the energy goes into the ground. |